
Ultra Rare · Ghosts From the Past: The 2nd Haunting · GFP2-EN173
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.
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Accesscode Talker
Ultra Rare · Legendary Arc-V Decks
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Code Exporter
Ultra Rare · Ghosts From the Past: The 2nd Haunting
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Code Generator
Ultra Rare · Ghosts From the Past: The 2nd Haunting
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Code Radiator
Ultra Rare · Ghosts From the Past: The 2nd Haunting
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